VoxelNode¶
Inherits: Node3D
Inherited by: VoxelLodTerrain, VoxelTerrain
Base class for voxel volumes.
Properties:¶
Type | Name | Default |
---|---|---|
int |
cast_shadow | 1 |
VoxelGenerator |
generator | |
int |
gi_mode | 0 |
VoxelMesher |
mesher | |
int |
render_layers_mask | 1 |
VoxelStream |
stream |
Property Descriptions¶
-
int cast_shadow = 1
-
VoxelGenerator generator
Procedural generator used to load voxel blocks when not present in the stream.
-
int gi_mode = 0
-
VoxelMesher mesher
Defines how voxels are transformed into visible meshes.
-
int render_layers_mask = 1
-
VoxelStream stream
Primary source of persistent voxel data. If left unassigned, the whole volume will use the generator.
Generated on Mar 24, 2024