VoxelGeneratorFlat

Inherits: VoxelGenerator

Voxel generator producing an infinite flat ground.

Properties:

Type Name Default
ChannelId channel CHANNEL_SDF (1)
float height 0.0
int voxel_type 1

Property Descriptions

ChannelId channel = CHANNEL_SDF (1)

Channel that will be used to generate the ground. Use VoxelBuffer.CHANNEL_SDF for smooth terrain, other channels for blocky.

float height = 0.0

Altitude of the ground.

int voxel_type = 1

If channel is set to any channel other than VoxelBuffer.CHANNEL_SDF, this value will be used to fill ground voxels, while air voxels will be set to 0.

Generated on Jan 26, 2026