Spawns items on top of voxel surfaces.
Add-on to voxel nodes, allowing to spawn elements on the surface. These elements are rendered with hardware instancing, can have collisions, and also be persistent. It must be child of a voxel node. At the moment it only supports
|int||debug_get_block_count ( ) const|
|Dictionary||debug_get_instance_counts ( ) const|
- UP_MODE_POSITIVE_Y = 0
- UP_MODE_SPHERE = 1
- MAX_LOD = 8
Generated on May 31, 2021